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v0.5.0 — The Glow-Up Update ✨

Writer: Marcel Dütscher
Marcel Dütscher
Jun 26
1 min read

Updated: Jul 6

June 25, 2026

The game got seriously prettier: post-processing, SMAA, SSAO, glowing emissive blocks, per-biome cinematic color moods, and PBR-style specular on the voxels. Water is clear again (you can actually see the fish—er, blocks). The ship's cargo hold became genuinely usable, and we went fully open source under AGPL. Also new: a native in-game Arcade and Wiki, unblocking Linux and macOS down the road.


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