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Updates
New versions, changes, improvements, and important notes about current builds of Blocks Beyond the Stars.
Version 2026.11.6 – The sound-and-light update: a world you can hear, a real suit lamp and a space elevator 🔊🔦
November 6, 2026 This time we mostly listened and shone a light into the dark: the sounds in the game weren't what we wanted yet, and the lamp on your helmet looked more like a bright patch on the screen than real light. On top of that, Lyxette and Justus sent in reports again – thank you both! 🙌 🔊 A world you can hear. Every sound is levelled anew: mining stone, the scrap pistol, a landing or light rain used to be barely audible, while others were far too loud. Your steps
Marcel Dütscher
10 hours ago3 min read
Version 2026.11.5 – The floor-picker update: lifts that take you to your floor, traders at your Market base and wooden planks 🛗🪵
November 5, 2026 This time the wishes came from all sides: Lyxette kept building on his lift, his drawbridge and his spaceport, Ben, Marie and Justus from the school club sent in their ideas, and Verena went looking for the jump generator. Thank you all! 🙌 🛗 Lifts with a floor picker. Until now a lift stop could only call the platform – once you were up top, you were stuck. Now you press E at the stop where the platform waits, or simply E while you stand on the platform. A
Marcel Dütscher
1 day ago3 min read
Version 2026.11.4 – The landing update: landing without a cut, fair rules at the spaceport and lifts that come 🚀🛗
November 4, 2026 Until now the screen went black for a moment when you landed, and then you stood on the planet. That's over: landing, lift-off and docking are now one single scene without a loading screen. On top of that the spaceport gets fair rules, lifts come back down, and it no longer freezes in a closed room. Many of the reports for this came from Lyxette. Thank you! 🙌 🚀 Landing like in a film. The camera flies with your ship as it turns belly-first and dives towards
Marcel Dütscher
2 days ago3 min read
Version 2026.11.3 – The star chart update: planets without a seam, a galaxy chart you can zoom and stars in every colour 🗺️🌈
November 2, 2026 When you looked at a planet from space, there was always a seam at its pole. It bothered us for a long time – now it's gone. On top of that you can zoom the galaxy chart, you can see it in your landed ship too, and every galaxy finally has blue and red stars. Reports from Lyxette and Justus are in this update as well. Thank you both! 🙌 🪐 Planets without a seam. At a planet's pole the colours used to run into one point in jagged wedges. Now the planets have
Marcel Dütscher
4 days ago3 min read
Version 2026.11.2 – The tank spider update: two new enemies, a crate to take along, landing pads and lots more detail 🕷️📦
November 2, 2026 Justus played on Sunday and sent twelve reports with F1 – bugs that annoyed him and ideas he had while playing. Almost all of them are in the game now, together with landing pads for your bases, categories for building and a whole lot of new graphics detail. Thank you, Justus! 🙌 🕷️ The tank spider. A mechanical Guardian spider that carries a pressure tank instead of a body. Get too close and it stops, and the tank swells up, hisses and glows – time to run!
Marcel Dütscher
4 days ago3 min read
Version 2026.10.33 – The seasons update: spring to winter, bases with a job of their own and name tags 🍂🏠
October 31, 2026 Justus played on Friday evening and sent four ideas with F1 straight away. All four are in the game now: seasons on every planet, a job of its own for every base, name tags for your companions and an enemy list with pictures. Thank you, Justus! 🙌 🍂 Four seasons. Every planet with air now has spring, summer, autumn and winter – each season lasts five days on that planet. In autumn the leaves turn orange and red, in winter it gets colder and cold worlds are c
Marcel Dütscher
6 days ago2 min read
Version 2026.10.32 – The lantern update: my festivals, Halloween and Christmas challenges and festival decorations 🏮🎄
October 30, 2026 The last update brought 52 festivals from all over the world into the game – and with them a festival on almost every second day. That was too much of a good thing. Now you choose your own festivals, and the festive mood shows on the special days again. On top of that there are challenges of their own for Halloween and Christmas, new festival decorations and a little tune for every festival. 🎶 🎁 My festivals. You decide which festivals you celebrate. At the
Marcel Dütscher
7 days ago2 min read
Version 2026.10.31 – The festival update: festivals from all over the world, pumpkins, several bases and the Quantum Teleporter 🎃🏡
October 30, 2026 Just in time for Halloween week, the game joins the celebration: it now knows 52 festivals of the real calendar, from many countries and cultures – and at Halloween even pumpkins grow. On top of that you can finally build several bases on one world, and your bases gather things for you while you are away. The ideas came from Lyxette and Justus – thank you both! 🙏 🎉 Festivals from all over the world. Halloween, Día de los Muertos, St. Martin's Day, Diwali, H
Marcel Dütscher
Oct 302 min read
Version 2026.10.30 – The roof-garden update: glass floors that hold, guest beds in the tavern and lead for every world 🪟🛏️
October 28, 2026 Lyxette sent us four reports in one evening. One of them was a picture of his roof garden: fruit trees, a bathing pond and a floor of clear glass you can look through into the room below. We fixed the other three right away. Thank you, Lyxette! 🙏 🪟 Glass floors now hold under water too. Anyone who stepped into the pond on the glass floor simply fell through the glass. Now Clear Glass – and every other see-through block you can stand on – holds you from ever
Marcel Dütscher
Oct 292 min read
Version 2026.10.29 – The garden update: saplings for every fruit tree, firs, Fifi plants and young giant mahoganies 🌱🍎
October 27, 2026 Lyxette is laying out a garden and wished for more saplings – apple trees, or the Fifi tree with the "grapes". That turned into a whole garden update. Thank you, Lyxette! 🙏 🍎 Fruit trees to plant yourself. There are now four fruit-tree saplings: for the Round Fruit, the Long Fruit, the Grape Cluster and the Banana. You make them by hand from one fruit, one log and two plant fibre. The tree then always bears exactly that fruit, on every world. The banana sap
Marcel Dütscher
Oct 282 min read
Version 2026.10.28 – The duel update: fights between players, an enemies Codex and mahogany from the giant tree ⚔️📖
October 25, 2026 Today four wishes arrived at once – three from Justus and one from Lyxette. All four are already in. Thank you both! 🙏 ⚔️ Player against player – but only if you want it. Justus wanted to switch weapons and friendly fire on and off in the world settings. That's how we found out that players couldn't hit each other at all so far. Now the world admin sets how it works in their world under Tab → Character → World rules: Off, Duels only, Crew vs crew or On. With
Marcel Dütscher
Oct 252 min read
Version 2026.10.27 – The backpack update: where did my wood go? 🎒
October 25, 2026 Yesterday evening, after the explorer update, I played a round myself – and promptly reported a bug that wasn't one. 😅 I cut down a pale birch, and the pale wood log simply didn't show up. And there was still a free slot in the quick-bar! 🎒 The wood was there all along. When you mine something, the game first puts it on a stack you already have. And my stack of pale wood logs was in the backpack. So the quick-bar at the bottom didn't change, even though the
Marcel Dütscher
Oct 251 min read
Version 2026.10.26 – The explorer update: your own names for your planets, every tree its own wood and calm jellyfish over the ice 🪐🌲
October 24, 2026 This update comes almost entirely from your reports of yesterday and today. Justus and Jonah spent a whole afternoon playing together over LAN, and Lyxette took a close look at his spaceport again. Thank you, all three of you! 🙏 🪐 Your own names for your planets. Justus wanted to name planets himself – "you are the explorer, after all!" Now you can: a star system you have been to, and every planet or moon you have landed on, gets a name of your own under Ta
Marcel Dütscher
Oct 242 min read
Version 2026.10.25 – Spring clean: power to the rim, soft torch light and animals with room to move 🧹⚡
October 24, 2026 This time we mostly cleaned up – behind the scenes and in lots of small places that got in your way while playing. Everything plays the way it did, just a bit better. ⚡ Power to the rim. Lyxette built a huge spaceport, 95 by 95 blocks, and wanted to put Sentry Posts along its edge. 32 Power Relays were not enough for that. Now a base can have 64 of them. The game also only works out the chain again when you change something in it. That makes big bases run mor
Marcel Dütscher
Oct 242 min read
Version 2026.10.24 – Woodlands: ten new tree shapes, rarer glow and animals with eyes and horns 🌳🦓
October 21, 2026 Until now a world usually grew only one to four kinds of tree, and plants glowed almost everywhere. With this update new worlds get real forests, and glowing becomes something special again. 🌳 Real forests. There are ten new tree shapes: birch, oak, column tree, umbrella tree, blossom tree, tree fern, bottle tree, spiral tree, ball tree and the lantern tree. It grows only on luminous worlds and carries a Lantern fruit that is always safe to eat. Every kind o
Marcel Dütscher
Oct 212 min read
Version 2026.10.23 – Variety: every planet has its own plants and animals, colourful blossoms and tools of wood and metal 🌿🐾
October 20, 2026 Until now a bush looked the same on every planet, just in another colour – and so did grass, ferns and tree leaves. Many animals wore the same skin on every world, too. We changed that: now every planet really looks different. 🌿 Every planet has its own plants. Tree leaves, needles, palm fronds, bushes, plants, tall grass, ferns and flowers now come in many shapes – 59 new ones: heart-shaped, feathery or lobed leaves, round or spiky bushes, daisies, tulips,
Marcel Dütscher
Oct 202 min read
Version 2026.10.22 – Cosy: a ship that feels like home, rain on the hull, crackling campfires and a bed to rest in 🛋️🌧️
October 19, 2026 This time we asked ourselves: how could the game feel cosier? Out in space and on strange planets it may be rough – but your ship should feel like home. That is exactly what we worked on. 🛋️ Your ship is your home. As soon as you are aboard, or standing under a roof in your base, the picture turns warm: the planet's colours stay outside, shadows get softer, and the cabin light glows warm white by day and amber in the evening. Quarters, medbay, workshop and c
Marcel Dütscher
Oct 192 min read
Version 2026.10.21 – Everything in hand: blocks that look like themselves, a hand for every tool, plants the right way round and 32 residents ✋🌿
October 19, 2026 This time it's all about what you hold in your hand. Until now a dyed block looked like a perfectly ordinary block in your hand, and lots of items simply floated in the air in front of you. We changed that – and fixed a few things along the way that we and you noticed while playing. ✋ Everything in hand. A block in your hand now shows its colour, its glow, its form and its picture – exactly the way it looks once placed. Beds, campfires, rugs, flower pots and
Marcel Dütscher
Oct 192 min read
Version 2026.10.20 – The tidy-up update: animals keep their distance, friends across the whole star system, a landing map without waiting and a gamepad that rumbles 🧹🐘
October 18, 2026 This time we tidied up. Our list still held lots of old bugs and open questions – and now we've sorted them all out in one go. On top of that came two things we noticed ourselves while playing: big animals standing right inside each other, and a landing map that stayed dark for a long time. 🐘 Animals keep their distance. Every animal on the ground now keeps its distance from the other animals, whatever kind they are. Awake animals step aside, sleeping ones s
Marcel Dütscher
Oct 182 min read
Version 2026.10.19 – The visiting update: over into your friends' ship, friends visible in space and a Sandbox without damage 🤝🚀
October 18, 2026 This update comes almost entirely from your reports. Justus and Lorenzo played together in a LAN world and simply couldn't find each other in space – not even right next to each other at the same anomaly or on a spacewalk. On top of that, a drop they had collected kept floating, and in Sandbox you could still suffocate. Lyxette built a huge base around a jungle village and asked us whether looting there was allowed, how the village could become part of her ba
Marcel Dütscher
Oct 172 min read
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