Version 0.7.5 – Finally explained: how to play together 🌐
- Marcel Dütscher
- 4 days ago
- 1 min read
July 10, 2026
Small update, big difference for newcomers. We've always had one clear rule: there are no open servers. Everyone builds their own world, sets a join password, and lists it publicly so friends can find it. The catch — that rule was never spelled out anywhere a first-time player actually looks. Justus' test round with a classmate ended, predictably, with: “So... how do I get into your world?” Fair question.
Now the answer is right there in the game: a short explainer on the “Official Worlds” screen, a hint while creating a world (set a password first, then list it publicly), and a “How it works” card on the portal landing page. The README and the manual now say it up front, too.
Plus a step toward trust: our Windows installers are moving to free, verified code signing via the SignPath Foundation — so Windows stops flagging them as coming from an “unknown publisher.” The certificate is still being provisioned; until it's fully live, SmartScreen may still warn once (just “More info → Run anyway”). It's all documented transparently in our new CODE_SIGNING.md. 🚀
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