v0.7.3 — Find Worlds to Join, Right From the Menu 🌍
- Marcel Dütscher
- Jul 7
- 2 min read
July 7, 2026
Small release, but a genuinely useful one — this is the update where hosted worlds finally become discoverable. Up until now, joining someone's world meant they had to send you a link or a token personally. Cozy, but not exactly "come one, come all." Now you can browse worlds other players are running and just hop in. 🚀
🌍 A public world browser
Meet the new "Public worlds" list — a card on the web portal and a browse dialog right inside the game's Official Worlds menu. World owners can flip a simple toggle to list their world for everyone to find.
Here's the part we're quietly proud of: a world can only be listed publicly once it has a join password. So "public" means discoverable, never wide open — you can find the world, but you still need the password the owner shares to actually get in. Worlds stay private by default, and if an owner removes the password, the world quietly un-lists itself. Kid-friendly by design, no scary open doors. 🔒
🖥️ A round of interface fixes
The kind of small stuff that makes everything feel less janky:
Credits screen — the contributor list now scrolls neatly inside its panel instead of spilling off the bottom behind the Back button. (Sorry to everyone whose name was hiding down there! 😅)
"Create world" in the portal now actually tells you it worked — a "Creating…" → "Created 🚀" state and an automatic refresh, instead of looking like nothing happened until you reload.
The Play button got friendlier: it remembers your player name (no more pop-up asking every time), shows clearer "waking… / ready" messages, and puts browser-play front and center with the technical host/port/token stuff tucked away in an expander.
Official Worlds menu — the "View rules" button no longer squishes against the edge of the panel.
Nothing world-shaking this time, but every one of these came straight from actually using the thing and going "hm, that's annoying." Exactly the kind of feedback we love. 💫
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